Find targets in range
Run one of:/targets allfor every in-range target, lowest score first./targets raidfor targets ranked by loot potential./targets high_infrafor high-infrastructure targets. Good for missiles and nukes./targets inactivefor the longest-inactive targets first.
alliances_or_coalitions: a comma-separated list of alliance IDs or saved coalition names to search.
Optional filters:
The bot excludes vacation-mode nations. You need a verified nation unless you set
override_score.
Judge raid value
Run/last-loot nation_id_or_link:<nation>. The bot shows how much the nation was looted for in its last lost war, with an itemized breakdown, its average infrastructure, and its declare range. The reply has a Declare War link and a Join War Channel button.
Find a counter
Run/counter with the enemy’s nation_id_or_link and alliances_or_coalitions to search. The bot ranks allied nations that can hit the target, best matchup first. Verified members show with their Discord mention so you can ping them.
Look up a nation
Run/nation nation_id_or_link:<nation> for a full nation card: score, cities, military, wars, and activity.
Compare city tiers
Run/tiergraph to chart city-count distributions of alliance groups against each other.
groups: use the formatNAME=AA_ID_1,AA_ID_2 NAME2=AA_ID_3. Coalition names also work.graph_type: line, bar, radar, doughnut, pie, polar area, bubble, or scatter.
Simulate a war
/warsimulate active_war war_id_or_link:<war> attacker_defender:<side>simulates an existing war./warsimulate hypothetical_war attacker_id_or_link:<nation> defender_id_or_link:<nation>simulates a matchup.